The Subnautica Cabin 1 code is 1869 — found on the Sweet Offer PDA in the Aurora's locker room. Plus every other Aurora door code and what's behind each door.
Subnautica Cabin 1 Code — 1869 and Every Aurora Door Code
The code for Cabin 1 on the Aurora is 1869. It's found on the "Sweet Offer" PDA in the ship's Locker Room, which you reach by cutting through a sealed door with the Laser Cutter. Cabin 1 is a crew cabin in the Living Quarters — a different room from the Captain's Quarters (code 2679), which is the one people usually mean when they search for "the code to the captain's cabin." This guide gives you the exact location of the 1869 PDA, what's inside Cabin 1 once you unlock it, and the full table of all four Aurora door codes so you never swim back for a second trip.
Here's what you'll learn:
- The Cabin 1 code and where the PDA is found
- What's actually inside Cabin 1 (and whether it's worth the detour)
- The difference between Cabin 1 and the Captain's Quarters
- Every Aurora door code in one table
- The gear you need to reach the Locker Room at all

Official resources: Steam store page · Official Subnautica Wiki — Aurora · Official Subnautica Wiki — Laser Cutter · IGN Subnautica page
The Cabin 1 Code: 1869
Cabin 1 is locked with the code 1869. You do not get it from a radio message or a databox — it's written in a PDA you pick up on the ship:
- Board the Aurora (post-explosion, with a Radiation Suit — the full checklist is in our Aurora codes guide).
- Reach the Locker Room in the quad-junction hallway below the cargo elevator.
- The Locker Room door is sealed — open it with the Laser Cutter (fragment locations are in our laser cutter guide).
- Pick up the PDA "Sweet Offer" — a message from the Prawn Bay crew that ends: "Come by Cabin no.1. Code's 1869."
Per the official Subnautica Wiki: "Cabin 1 is locked by a code, which is '1869', found in the Abandoned PDA named 'Sweet Offer'."
What's Inside Cabin 1?
Honestly? Not much — Cabin 1 is a small crew cabin, and its loot is:
- A Blue Cap (cosmetic headwear)
- An Arcade Gorge Toy (a collectible from the game Natural Selection 2)
- The PDA "Responsible Autonomous Relationships" (lore)
The code is more valuable as a milestone than the room's contents: it confirms you've cleared the Locker Room and unlocks the achievement-relevant exploration of the Living Quarters. If you're hunting for meaningful loot, the ship's real prizes — the Cyclops Engine Efficiency Module, Prawn Suit fragments and the Neptune rocket blueprint — are covered in our Aurora codes guide, which maps every room and reward on the ship.
Cabin 1 vs Captain's Quarters (Don't Mix Them Up)
This is the confusion behind most "cabin 1 code" searches:
| Cabin 1 | Captain's Quarters | |
|---|---|---|
| Code | 1869 | 2679 |
| Where the code comes from | "Sweet Offer" PDA, Locker Room | Radio message after repairing the drive core |
| Room location | Living Quarters (crew cabins) | Far end of the Living Quarters hallway |
| Loot | Blue Cap, Arcade Gorge Toy, lore PDA | Captain's Log, Aurora Miniature, Neptune Escape Rocket blueprint |
| Mandatory? | No | Yes — the rocket blueprint is required to finish the game |
If you're looking for the code that ends the game, you want 2679 and the drive core repair, not 1869.
All Aurora Door Codes (Quick Reference)
| Code | Door | Where the code comes from |
|---|---|---|
| 1454 | Cargo Bay | "Notes to self" PDA, Administration Office |
| 1869 | Cabin 1 | "Sweet Offer" PDA, Locker Room |
| 6483 | Laboratory (×2 doors) | "Lab Access" PDA near the lab |
| 2679 | Captain's Quarters | Radio message after drive core repair |
The sealed door to the Locker Room is the only way in, and the Laser Cutter needs 2 Diamond + 1 Battery + 1 Titanium + 1 Cave Sulfur — the diamond and cave sulfur farming routes are in our diamond guide and cave sulfur guide. Bring the cutter on your first Aurora visit or you'll leave 1869 (and the Prawn fragments) behind.
FAQ
What is the Cabin 1 code in Subnautica?
- It opens Cabin 1 in the Aurora's Living Quarters.
Where do I find the 1869 code?
On the "Sweet Offer" PDA in the Aurora's Locker Room, behind a sealed door you open with the Laser Cutter. The PDA is written by Prawn Bay crew and explicitly ends with "Code's 1869."
Is Cabin 1 the same as the Captain's Quarters?
No. Cabin 1 (1869) is a regular crew cabin in the Living Quarters. The Captain's Quarters is a separate locked room at the end of the same hallway with code 2679, received by radio after you repair the drive core — it holds the Neptune rocket blueprint.
What is inside Cabin 1?
A Blue Cap, an Arcade Gorge Toy and the "Responsible Autonomous Relationships" PDA. It's a lore room, not a loot room.
What are all the codes on the Aurora?
1454 (Cargo Bay), 1869 (Cabin 1), 6483 (Laboratory) and 2679 (Captain's Quarters). The first three come from PDAs on the ship; 2679 arrives via radio.
Related Guides
- Subnautica Aurora Codes — Every Door Code and How to Get Them
- Subnautica Laser Cutter Guide — Fragments, Recipe and Uses
- Subnautica Fiber Mesh Guide — How to Craft It and Every Recipe
- Subnautica Leviathans Guide — All Types and Locations
- Subnautica Biome Map — Every Biome and Depth Range
Last updated: August 13, 2026.
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