Quasimorph achievements guide: all 82 Steam unlocks with global rates, hidden achievements, the hardest trophies, and a sane 100% completion order.
Quasimorph Achievements: All 82 Unlocks & Hardest Trophies
Quasimorph shipped 82 Steam achievements with its 1.0 launch on July 31, 2026 — a mix of natural progression awards, story-mission trophies, and brutal long-form grinds. Some unlock in your first hour (die once, kill 100 enemies); others are effectively hundred-hour commitments (kill 100,000 enemies, complete 1,000 missions). This guide maps the full list, flags the hidden ones, and tells you which achievements are actually hard.

Here's what you'll learn:
- The complete 82-achievement list with global unlock rates
- The hidden achievements (names + what they require, where documented)
- The genuinely hard achievements — and the ones that just take time
- How the 1.0 achievement system works (console = invalid saves)
- A sane 100% route that doesn't demand one perfect save
Official resources: Steam store page — Achievements · Steam Community — Quasimorph Achievements · Official 1.0 patch notes · Official Quasimorph Wiki · IGN game page
How Many Achievements Does Quasimorph Have?
82 achievements, verified against the Steam listing (the Steam API reports 82 total). They arrived with 1.0 — Early Access had no achievement system, so every achievement is earnable on the current build. Global unlock rates (Steam snapshot, August 2026) show how much of the playerbase has finished each one: only 0.1% of players hold the endgame trophies like Legend, Genocide Dividend, or Too Big to Fail, while 19% have completed the tutorial.
The 1.0 patch notes are explicit: "Using console commands now makes saves invalid for achievements." There's no workaround — keep a clean campaign separate from any experiment save. Steam discussions also warn that certain mods can tag your savefile so achievements stop triggering.
The Progression Achievements (Early Game)
These come naturally in your first sessions:
- Minimal State — complete the tutorial (19.0%)
- Expendable Asset — die on a mission (14.8%)
- Body Count — kill 100 enemies (10.8%)
- Retail Investor — complete 5 standard missions (10.2%)
- Active Trader — complete 10 standard missions (6.7%)
- Expendables — lose 5 clones (5.8%)
- Hell is Only a Word. The Reality is Much, Much Worse. — encounter a quasimorph Baron (4.4%)
- Prima Nocta — die at the hands of a Baron (3.1%) — yes, dying to the boss is an achievement. See the Baron guide for how to make it a win instead.
Fun-oddity tier: Pacifist (clear a floor without firing a single shot, 8.2%), If It Bleeds... (bleed to death, 8.1%), I Have No Intention of Staying Here! (emergency evacuation that fails the mission, 6.2%), BBQ (cook meat over an open flame, 2.0%), Homo Famelicus (die of starvation, 1.8%), Hasta la vista, Baby (shatter a frozen enemy, 0.6%), Task Failed Successfully (win a mission after dying in the process, 5.0%).
The Story Mission Achievements
1.0's storyline trophies are named after the campaign's big missions — the same beats covered in the campaign walkthrough and the storyline guides for AnCom, Civil Resistance, RealWare, and Tezctlan:
- Courts under Ancap — complete "Taste of Revenge" (11.4%)
- Leviathan Falls — complete "The Glass Bead Game" (0.1%)
- Leviathan Wakes — complete "God of Carnage" (0.1%)
- Eternal Sunshine of the Spotless Mind / Now, I am become Death / Full Circle — the three "Sonnenmensch" outcomes (0.1% each)
- The Burning Cradle — "The Hive Awakens" (0.1%)
- Kiss of the Spider Woman — "Shattered Emerald" (0.1%)
- Red Dawn — "Icepick" (0.1%)
- As If Millions of Voices — "Sacred Flame" (0.1%)
- Ménage à trois — "Eradication" (0.1%)
- The Conqueror Worm — "Poison Trial" (0.1%)
- Moves like Woody — "Ship of Ghouls" (0.1%) — the Unchained Belt endurance mission, see the campaign walkthrough
The Hidden Achievements
Steam hides several achievements until you unlock them. Community documentation (and the GameFAQs achievement list) identifies these hidden ones:
- I Don't Want to Die in Canada (3.0%) — hidden
- Like Flies to Honey (0.5%) — hidden
- Clone's Nightmare (0.2%) — hidden
- Use Your Head (0.1%) — hidden
- Think About It (0.1%) — hidden
- Dog is Clone's Best Friend (0.1%) — hidden; community consensus ties it to dog-related interactions
The hidden tag doesn't mean secret mechanics — most are story or behavior flags. Play all five storylines and engage with the odd systems (cooking, addiction, amputation) and they'll pop. The augmentations guide and the economy guide cover the systems several hidden trophies touch.
The Hard Achievements (0.1–0.7% Holders)
The genuine challenges:
- Legend — see an ending on Unfair difficulty without a single death. The single hardest trophy in the game: one campaign, Unfair preset, zero clone deaths, and a story ending. Route it after the campaign walkthrough recommends you're combat-certified.
- Genocide Dividend — kill 100,000 enemies (0.1%). Pure grind; the fastest farm is high-power-concentration assault missions, but expect 100+ hours.
- Too Big to Fail — complete 1,000 standard missions (0.1%). The other century-scale grind.
- Blue-Chip Operator — 100 standard missions (0.1%). The "short" version of the above.
- Replaceable by Design — lose 100 clones (0.1%) and Personnel Depreciation (50 clones, 0.1%). Actually easy — just play badly on purpose on Easy; death is a resource.
- Where We're Going, We Won't Need Eyes to See — evacuate while blind (0.1%) and Choose Life — 100% in every addiction at the same time (0.1%).
- Annihilation — disintegrate an enemy without leaving a trace (0.1%).
- We Need to Go Deeper — reach floor 10 of a bramfatura (0.1%). The Baron guide context applies.
- Hellraiser — start a mission at maximum curse level (0.1%).
Kill counters and mission counters accumulate across all saves? No — Steam achievements track per-account totals for counters like kills and missions, so your 1,000-mission grind can span multiple campaigns. Story trophies, however, need the specific mission completed; use the achievement-safe route of running Civil Resistance and Tezctlan once, then AnCom twice and RealWare twice for the dual endings.
A Sane 100% Order
- Fresh 1.0 save, Normal difficulty. Never open the console on this save.
- Let the natural trophies pop: die once, kill 100, complete 10 missions, lose 5 clones.
- Certify on Absentia moons (Mars/Phobos/Deimos — no Quasimorphosis) for extraction trophies — the extraction guide covers the loop.
- Run the storylines in the recommended order (Civil Resistance → Tezctlan → AnCom ×2 → RealWare ×2) for all mission trophies.
- Farm the counter trophies (100/1,000 missions, kills) on high-power assault contracts.
- Kill or die to a Baron for the Baron trio, and use the classes tier list picks for the Unfair Legend run last.
Frequently Asked Questions
How many achievements does Quasimorph have?
82 Steam achievements, added with the 1.0 release on July 31, 2026. Early Access had no achievement system.
What is the hardest achievement in Quasimorph?
Legend — finish a storyline ending on Unfair difficulty without a single death. Genocide Dividend (100,000 kills) and Too Big to Fail (1,000 missions) are the longest grinds.
What are the hidden achievements in Quasimorph?
At least six are hidden on Steam: "I Don't Want to Die in Canada," "Like Flies to Honey," "Clone's Nightmare," "Use Your Head," "Think About It," and "Dog is Clone's Best Friend." Most are behavior or story flags.
How long does 100% take in Quasimorph?
Expect 100+ hours. The story and progression trophies take a normal campaign set (2–4 runs); the kill/mission counters (100,000 kills, 1,000 missions) are the long tail, plus a separate clean Unfair no-death run for Legend.
Do console commands disable achievements in Quasimorph?
Yes — the official 1.0 patch notes state console commands make saves invalid for achievements. Keep a clean campaign separate from any experimental save.
Related Guides
- Quasimorph Campaign Walkthrough — All Storylines & 9 Endings
- Quasimorph Baron Boss Guide — Rapture Fights Explained
- Quasimorph 1.0 Update — What's New in the Full Release
- Quasimorph Classes Tier List — Best Class for New Players
- Quasimorph Economy Guide — Stock Exchange, Bartering & Trade Shuttle
- Quasimorph Extraction Guide — How to Extract Alive
Last updated: August 14, 2026.
More Quasimorph Guides
Quasimorph builds guide: best 1.0 loadouts per class (Eclipse melee, Scout loot, Tifton heavy), weapon and ammo combos, top weapons, loadout checklist.
Quasimorph campaign walkthrough: how the 5 storylines unlock, route order to all 9 endings, story mission types, and avoiding quest-loot permadeath.
Quasimorph Civil Resistance storyline guide: how to unlock the rebel arc, its mission pacing, reputation discipline, and the route to the ending.
Quasimorph classes tier list: mercenary classes ranked (Scouts, Tunnel Rats, Eclipse Blades), Class Chip unlocks, best beginner class, operator pairings.
Quasimorph combat guide: turn-based AP economy, Sneak/Walk/Sprint stances, hit chance and scatter, damage types, room clearing and ammo pairing.
Quasimorph economy guide: the Stock Exchange, supply-and-demand bartering, faction credit and Dignitas, reputation floors, and Trade Shuttle modes.
Quasimorph extraction guide: how extraction works (death loses loot), shuttle vs pod, when to extract, loot priority, weight/dodge, Magnum base building order.
Quasimorph factions guide: all factions (AnCom, RealWare, SBN, Dilthey, Civil Resistance, Unchained Belt, Tezctlan, Xiomara), reputation mechanics, best picks.
