No More Room in Hell 2 PC requirements: min and recommended specs, 35 GB storage, DLSS 4.5 frame gen, and Steam Deck performance.
No More Room in Hell 2 System Requirements & PC Performance
No More Room in Hell 2 is an Unreal Engine 5 game with dense hordes, dynamic lighting, and heavy gore effects — so it asks for a genuinely modern PC, especially on higher difficulties where the horde count climbs. The good news: the Armageddon 1.0 update shipped with major optimization work, including DLSS 4.5 with frame generation, and the minimum spec is modest enough that a mid-range rig from the last few years will run it. Here's the full breakdown, straight from the Steam listing.

Here's what you'll learn:
- The official minimum and recommended specs, table by table
- How to read the requirements: what "1080p 30 on Low" actually means
- Storage, OS, DirectX, and network requirements
- Performance features: DLSS 4.5, frame generation, and the 1.0 optimization pass
- What we know about Steam Deck and handhelds
Official resources: Steam store page · Road to 1.0: Optimization & Performance · Armageddon 1.0 update notes · Steam Deck HQ impressions
Minimum Requirements (Official)
| Component | Minimum |
|---|---|
| OS | Windows 10, 64-bit |
| CPU | Intel Core i5-6600 or Ryzen 3 1200 |
| RAM | 12 GB |
| GPU | GeForce GTX 1650 (4 GB) / Radeon RX 570 (4 GB) / Intel Arc 580 |
| DirectX | Version 12 |
| Storage | 35 GB available space |
| Network | Broadband Internet connection |
| Target experience | 1080p at 30 Hz on Low settings with Performance super sampling |
The minimum spec is genuinely playable — 1080p30 on Low with upscaling is fine for a game this atmospheric, though you'll feel it when a full horde plus gore effects fills the screen. Note that even the minimum needs 12 GB of RAM, which is higher than most games' floors.
Recommended Requirements (Official)
| Component | Recommended |
|---|---|
| OS | Windows 10, 64-bit |
| CPU | Intel Core i7-10700K or Ryzen 5 5500GT |
| RAM | 16 GB |
| GPU | GeForce RTX 2070 (8 GB) / Radeon RX 5700 XT (8 GB) |
| DirectX | Version 12 |
| Storage | 35 GB available space |
| Network | Broadband Internet connection |
| Target experience | 1080p at 60 Hz on High settings with Quality super sampling |
The recommended spec targets 1080p60 on High — that's the sweet spot for 8-player co-op, where frame rate matters more than resolution. A GTX 1080 Ti / RTX 2060 Super class card lands between the two tiers; expect to compromise on settings.
The min spec is honest about being 30 fps. For Survival Mode's constant horde pressure or Nightmare difficulty's denser zombie variety, aim for the recommended tier — you will absolutely feel the difference when 30+ zombies plus gore effects are on screen at once.
Storage, OS and Network Notes
- 35 GB free space is the requirement on both tiers — the same on Steam and Epic listings.
- Windows 10 64-bit minimum, DirectX 12 required. No macOS or Linux native versions.
- Broadband required — it's an online co-op game; there's no offline campaign.
- The game supports 8 languages (English with full audio plus French, Italian, German, Spanish, Portuguese-Brazil, Russian, Simplified Chinese).
Performance Features & the 1.0 Optimization Pass
Performance was one of the biggest Early Access complaints, and Torn Banner tackled it head-on for 1.0. From the official Road to 1.0: Optimization & Performance post:
- DLSS 4.5 support, including Frame Generation for RTX 4000 and 5000 series cards.
- Gore & VFX refactored onto data channels, "drastically minimizing the performance cost" of the game's bloodiest moments — the exact spots where players saw the most instability in Early Access.
- Audio rework — streaming versus memory priorities, better mixing, and a fix for sounds stacking up on maps where players retrace steps (like Lewiston and Hospital).
- Series S used as the console baseline, and those lower-end optimizations "benefit lower-end PCs" too.
The 1.0 notes also added 5.1 surround sound support and a "refactored" impact/gore renderer. If you own an RTX 40-series card, DLSS 4.5 frame generation is the single biggest performance lever available — see the in-game Display options.
Per the official optimization blog: "We've upgraded our DLSS integration to now take advantage of 4.5's features, including Frame Generation for RTX4000 and 5000 series cards."
Can My PC Run It? Quick Guide
- GTX 1650 / RX 570 class → Minimum tier. 1080p30 on Low with upscaling; expect drops in dense hordes.
- RTX 2060–2070 / RX 5700 XT class → Recommended tier. 1080p60 on High.
- RTX 3060 Ti or better → Headroom for 1440p, DLSS Quality, or frame generation on 40-series cards.
- Intel Arc A580 → Officially listed as a minimum-spec GPU (interesting for budget builders).
- Steam Deck → Unsupported territory. In Early Access testing, SteamDeckHQ measured 50–60 fps in open areas but 23 fps in the dense center at lowest settings with FSR 3.1 Ultra Performance, and it required Proton Experimental. 1.0 added full controller support and big optimizations, but the Deck is still not a target platform — treat it as "streams to the Deck" territory for now.
NMRIH2's horde density scales with difficulty — Nightmare spawns more Runners, Primes, and specials. A machine that hits 30 fps on Beginner will chug on Nightmare. If you plan to play Hard or Nightmare, budget for the recommended tier or above.
Frequently Asked Questions
What are the system requirements for No More Room in Hell 2?
Minimum: i5-6600/Ryzen 3 1200, 12 GB RAM, GTX 1650 4GB/RX 570 4GB, 35 GB storage, DX12, 1080p30 Low. Recommended: i7-10700K/Ryzen 5 5500GT, 16 GB RAM, RTX 2070 8GB/RX 5700 XT 8GB, 1080p60 High.
Can my PC run No More Room in Hell 2?
If you have a 6th-gen i5 or better, 12+ GB RAM, and a GTX 1650-class GPU, yes at 1080p30 Low. For a smooth 60 fps on High, aim for the recommended spec (RTX 2070 class).
How much storage does No More Room in Hell 2 need?
35 GB on both the minimum and recommended tiers, on Steam and Epic alike.
Does No More Room in Hell 2 support DLSS?
Yes — DLSS 4.5 with frame generation on RTX 4000 and 5000 series cards, added in the Armageddon 1.0 update.
Can I play No More Room in Hell 2 on Steam Deck?
Not comfortably. Early Access testing found 50–60 fps in open areas but ~23 fps in dense hordes at lowest settings; the Deck isn't an official target, though 1.0's optimizations and full controller support help.
Is No More Room in Hell 2 well optimized?
Much better than at Early Access launch. The 1.0 pass refactored gore/VFX performance, added DLSS 4.5, reworked audio, and used Series S as a baseline that also helps low-end PCs.
Related Guides
Last updated: August 14, 2026.
More No More Room in Hell 2 Guides
All 9 No More Room in Hell 2 maps: 6 Scenario (Power Plant, Pottsville, Lewiston, Broadway, Hospital, Raven Rock) and 3 Survival maps with objectives.
No More Room in Hell 2 multiplayer explained: 8-player online co-op, squads and private lobbies, matchmaking, voice chat, and playing with friends.
No More Room in Hell 2 permadeath explained: what you lose when a Responder dies, difficulty rules, the Rescue Beacon, and how to keep characters alive.
No More Room in Hell 2 price: $19.49 in the 35% Steam launch sale ($29.99 base), console pricing, Deluxe Edition, Game Pass and microtransactions.
No More Room in Hell 2 on PS5 and Xbox: release date, $29.99 price and PS Plus deal, performance status, controller support, and console-known issues.
Raven Rock walkthrough: the Armageddon 1.0 map's objective chain — bunker entry codes, the director, power, bio-scanners, and the train extraction.
No More Room in Hell 2 release date: Armageddon 1.0 launched Aug 11, 2026 on PC, PS5 and Xbox. Full Early Access timeline from Oct 2024, plus what's next.
Rescue Beacon guide: the Armageddon 1.0 item that prevents a permadeath loss — how it works, Credits/Merits cost, tradeoffs, when to equip.
