Best Conan Exiles interactive maps in 2026: coordinates, obelisks, Map Rooms, dungeons, named thralls and resource routes for the Exiled Lands and Siptah.
Conan Exiles Interactive Map Guide: Best Maps, Coordinates & Locations
Conan Exiles Enhanced has no built-in interactive map — you get a mini-map, a discoverable atlas, and 75 square kilometres of Exiled Lands plus 53 square kilometres of Isle of Siptah to memorize. That's why every serious player keeps an external interactive map open on a second monitor or a phone: the mini-map shows where you are, the interactive map shows where everything else is. This guide covers the three community maps players actually use in 2026, how to read Conan Exiles coordinates, the fast-travel network, and the farming routes that make maps worth keeping open.
Here's what you'll learn:
- Why the Enhanced (UE5) update changed nothing about the world layout — and why that matters
- conanmap.mapvault.net vs conanexiles.th.gl vs gamerguides vs MapGenie — which map for which job
- How the letter/number coordinate grid works, with real examples
- All 10 obelisks and how the Map Room teleport network works
- The best resource farming spots by material, with map coordinates
- Isle of Siptah: what maps get right, what they can't track (surges)
- The PvP and PvE workflows experienced clans actually use

Why You Need an Interactive Map in Conan Exiles Enhanced
The Exiled Lands is a 75 km² map; Isle of Siptah is 53 km². Between them sit hundreds of resource node clusters, thrall camps, named NPC spawns, dungeons, caves, vaults, surge altars, treasure chests and wildlife pockets — and the game's own map only shows the regions you've personally explored. Community consensus is blunt: finding what you need by walking around is a job, not gameplay.
Two facts from the Enhanced era make external maps safe to trust:
- The UE5 upgrade did not change the world layout. Coordinates, resource node positions, thrall spawn rings and named NPC routes are unchanged from the Age of Heroes UE4 build — the Enhanced shift is purely visual. Existing community maps remained accurate as long as they were updated for the post-Age-of-Heroes layout.
- Maps update at different speeds after patches. Funcom occasionally moves named NPCs, adjusts thrall spawn rates, or adds nodes. conanexiles.th.gl typically updates within 1–2 weeks of a major patch, conanmap.mapvault.net within 2–4 weeks, gamerguides within 4–6. Always check a map's "last updated" date before trusting a coordinate — a pin that was accurate three months ago may have moved in the latest hotfix.
Per the official Conan Exiles Enhanced announcement, the free UE5 upgrade launched May 5, 2026 and for the first time connected the Exiled Lands with the Isle of Siptah — which is exactly why the interactive maps now treat the two islands as one navigation problem.
The Best Interactive Maps in 2026 (Compared)
Three community maps cover the Enhanced era with full feature support and active updates, plus two bigger commercial/editorial options. They are not interchangeable — each has a focus:
| Map | Coverage | Best for | Limitations |
|---|---|---|---|
| conanmap.mapvault.net | Exiled Lands (+ community layers) | Resource gathering runs — iron, coal, brimstone, crystal, obsidian, eldarium, regional materials | Lighter boss/dungeon coverage; dated UI; no login, so filter selections don't persist |
| conanexiles.th.gl (The Hidden Gaming Lair) | Exiled Lands (9,031 locations) + Siptah (10,838) = 19,869 total | Endgame thrall hunting — named tier-4 spawn filters, vaults, surge altars, route planning | Heavier UI, slower on mobile; route planner has a learning curve; some niche thrall spawns missing |
| gamerguides.com maps | Exiled Lands + Siptah | First playthrough — every marker links to a guide article (click an obelisk, get the fast-travel write-up) | Fewer marker types; updates lag patches by 2–4 weeks; some content behind paywalls |
| MapGenie (mapgenie.io/conan-exiles) | Exiled Lands + Siptah | Clean filterable maps with tools: distance measurement, sniping-radius overlay, embeddable | PRO subscription for advanced tools and ad-free; counts markers but fewer editorial notes |
| IGN Maps (ign.com/maps/conan-exiles) | Exiled Lands | Authoritative editorial layer for items, characters and easter eggs | Not a farming tool; thinner than the community maps for resources |
The quick pick: bookmark one map based on your goal — farming a specific resource → conanmap.mapvault.net; hunting a named tier-4 thrall or running Siptah vault routes → conanexiles.th.gl; onboarding new players → gamerguides.com; a quick phone lookup → conanmap.mapvault.net.
On conanexiles.th.gl you can filter to specific named tier-4 thrall spawns — the Aesir Berserker, the Tempest Cyclone, Dalinsia Snowhunter-tier spawns — and see exactly where and how often each one appears. For endgame players recruiting top-tier thralls, this single filter is the reason to use that map over the others.
How to Read Map Coordinates in Conan Exiles
Every interactive map uses the game's own coordinate grid, so learning it once transfers everywhere:
- Letter/number grid. The in-game map divides the Exiled Lands into a grid of letters and numbers, and locations are cited as grid squares — the official wiki's obelisk list, for example, gives Dagon's Eye at N/6, the Sinkhole at H/6, and the Temple of Frost at D/13. Most interactive maps overlay this exact grid.
- Numeric world coordinates. Maps like conanexiles.th.gl also expose raw numeric coordinates that you can copy directly (their markers carry the same x/y values the game engine uses).
- Admin teleport coordinates. Server admins and single-player users can use the
TeleportPlayerconsole command with world-unit values — the official wiki pairs each obelisk's grid square with its TeleportPlayer value (e.g., Dagon's Eye:TeleportPlayer 316990 118597 -10917). If a guide gives you a three-number coordinate, that's what it's for.
In practice: find your target on the interactive map, read its grid square or coordinates, then navigate in-game with your mini-map toward that square. Pin the location on the map tool if it supports pins (th.gl and MapGenie both do), so the waypoint stays on screen while you travel.
Obelisks and the Map Room: The Fast-Travel Network
The Exiled Lands has exactly 10 obelisks, and they are the backbone of every cross-map farming route — the official wiki's Obelisk page confirms the count and the full list:
| Obelisk | Grid square | Notes |
|---|---|---|
| Dagon's Eye | N/6 | Northwest coast |
| Upper Staging Area | K/8 | Highlands area |
| The Sinkhole | H/6 | Near the desert sinkhole |
| Unnamed City (near The Archives) | D/6 | The main endgame zone hub |
| South of Shattered Springs | C/8 | |
| The Black Keep | F/11 | Between Ruins of Xullan and the Bridge of the Betrayer |
| The Temple of Frost | D/13 | North — frost biome gateway |
| South West of Path of the Penitent | G/14 | |
| The Dregs | D/4 | Dungeon entrance obelisk |
| Mounds of the Dead | B/11 | North-west |
How the network works: walk up to an obelisk and press E to attune to it. Attuning is free and permanent. To travel, you need a Map Room — a craftable building (150,000 building HP, 50 weight) you learn from the Cartographer knowledge, which the Archivist in The Archives at the Unnamed City teaches you. Build the Map Room at your base, and you can teleport to any obelisk you've attuned, wherever it is. In the Enhanced edition, a Map Room placed on the Isle of Siptah can teleport you all the way back to the Exiled Lands.
Standing near an obelisk applies Corruption, the purple debuff that drains your stats — cleanse it with a Performer thrall or accept the penalty on quick pass-throughs. Interactive maps mark the obelisks so you can plan routes that don't linger on them. The official Map Room page documents the full building and teleport mechanics.
The practical routing trick: attune to all 10 obelisks early, then plan every farming route as a loop between two obelisks. A north resource run, for example, becomes "teleport to Temple of Frost (D/13) → farm black ice and crystal → teleport home." Interactive maps let you pin both endpoints, which is exactly how the clan workflows below operate.
Every Location Type the Maps Track
The category counts vary by map, but MapGenie's Exiled Lands layer gives a representative census of what you're dealing with: 10 obelisks, 6 dungeons, 21 caves, 73 ruins, 54 vistas, 20+ camps of each major faction (Black Hand, Darfari, Desert Dogs, Exiles, Frost Giants, Lemurians, Relic Hunters, Vanir), 150+ thrall spawn points by profession, 51 boss spawns, and resource node counts from 4 silver nodes up to 672 iron nodes. The major location families you'll actually use:
- Dungeons — The Dregs, The Black Keep, The Sunken City, The Wine Cellar, The Warmaker's Sanctuary and The Well of Skelos are the six main Exiled Lands dungeons marked on every map, joined in July 2026 by the new Cyclopean Halls beneath the Unnamed City (from patch 2.0.0 "Legacy of the Giant-Kings — Part One").
- Caves and vaults — 21+ caves on the Exiled Lands; on Siptah the maps mark the vault entrances (Elder Vault, Kurak's Lair, Bastion of the Bat-demons, Harbor of the Twice-Drowned, Volary of Jhil, plus the Asylum variants) — vault entrances are static, so the maps pin them reliably.
- Named NPCs and thralls — camp locations for every faction, plus profession spawns (armorer, blacksmith, cook, performer, taskmaster...) and the prized tier-4 named thralls.
- Bosses — 51 boss spawns on the Exiled Lands layer; world bosses and surge bosses on Siptah (with the caveat below).
- Points of interest — ruins, landmarks, emotes, lore tablets, recipes, merchants — the collectible-completion layers every map carries in different depths.
For how the same genre handles map-driven exploration, see our ARK Survival Ascended maps guide and the Valheim biomes guide.
Best Resource Farming Spots (by Material)
The maps make resource hunting a route-planning exercise. These are the community-confirmed hotspots to anchor your routes around — verify the exact node positions on the map before you travel, because node clusters regenerate but their positions don't move between patches:
| Resource | Where to farm | Source consensus |
|---|---|---|
| Iron | Oasis of Nekhet (north of Sepermeru) — dense iron and coal; Seabol ridge (south) — "tons of metal along the ridge"; Tower of the Bats mountain top | Steam community thread + video guides agree on these three clusters |
| Coal | Same northern clusters as iron (Oasis of Nekhet, Sepermeru surrounds) | MapGenie counts 274 coal nodes |
| Brimstone | Scattered across 89 nodes — cluster routes near the Unnamed City outskirts and the Sinkhole; the volcano region holds the biggest deposits | MapGenie node census; cross-check on conanmap.mapvault.net |
| Crystal | Northern mountains (Temple of Frost area) and the volcano interior | Video guides + map node clustering agree |
| Black ice | Temple of Frost (the Frost Giants' temple) and the Ymir teacher's mountain top — the two best farms | Community "ultimate metal bar" guide + map layers |
| Star metal | Meteor showers in the western Snow biome, just north of the Mounds of the Dead — meteorites rain down there and leave star metal ore | Official wiki Star Metal Ore page + video guides agree |
| Obsidian | Volcano region only (58 nodes) | MapGenie census |
| Eldarium | Isle of Siptah only — vaults and surge altar events; feeds the new Legendary Repair System from patch 2.0.0 | Supercraft map guide + community layers |
MapGenie's Exiled Lands census (672 iron, 274 coal, 89 brimstone, 29 crystal, 25 black ice, 111 star metal nodes) is the most complete count available, but maps disagree slightly on totals because some nodes are shared between clusters. Use the counts to pick a zone, then trust the specific pins.
Isle of Siptah: What the Maps Get Right (and Wrong)
Siptah needs a different approach than the Exiled Lands because its content is partly dynamic:

- Static locations — trust the maps. Vault entrances are fixed and reliably marked; surge altar locations are static, so the maps pin them accurately; the Tower of Siptah quest line's entrance is marked (though the interior is single-instance).
- Dynamic content — no map can help. Boss spawns inside surge events rotate — there is no fixed location for a Cimmerian Surge or Stormglass Surge boss. The spawn pool is calculated per event. For surge timing, the community uses Discord timer bots, not maps. The Maelstrom's dynamics also shift the island's danger zones.
- Progress tracking. conanexiles.th.gl includes a per-map progress tracker — right-click a marker to mark it discovered/undiscovered, which is genuinely useful for the "collect every lore tablet on Siptah" grind.
Map Features That Power Users Actually Use
The difference between "opening a map" and "running a map" is the feature set:
- Filters — every map filters by category (resources, thralls, bosses, dungeons...). Conanmap.mapvault.net layers resources by type; th.gl adds named tier-4 thrall filters; MapGenie filters per location family.
- Waypoints and pins — pin a target and keep it on screen while you travel.
- Route planning — th.gl's route planner chains multiple waypoints into a farming or recruitment route; it has a small learning curve but pays for itself on long thrall-hunting nights.
- Progress tracking — th.gl's discovery tracker (right-click to toggle) turns the map into a completion checklist.
- Coordinate copy — th.gl lets you copy a marker's coordinates directly for sharing or console use.
- Distance and radius tools — MapGenie PRO adds a distance-measurement tool and a sniping-radius overlay (50 m dotted increments) for planning raid sightlines.
- Shareable links and embeds — MapGenie maps can be embedded in a website or wiki; shareable URLs on several maps let you hand a teammate an exact pin.
A typical PvP raid-prep night splits maps by role: the clan officer opens th.gl with surge altars and vaults filtered; the raid lead runs conanmap.mapvault.net on a phone with brimstone and steel-fire filtered to track explosive crafting; scouts use the in-game map only. On PvE nights, most groups open one map filtered to "named thralls + iron + dungeons" and treat it as a checklist — pin what you intend to hit, cross it off as you go. If you're new to the genre's survival loop, our Rust beginners guide covers the base-building side of that loop.
For long-running PvE servers, some clans keep printed reference sheets compiled from the community maps — one A4 sheet per region, organised by purpose ("named tier-4 thralls in the Sepermeru zone", "brimstone clusters between Black Galleon and the Den"), updated quarterly. It's the only reference that survives internet outages, URL changes, and officers leaving.
Interactive Maps and Server Rules
External interactive maps are allowed on the vast majority of servers — they're the equivalent of consulting a guide outside the game. The line servers draw is different:
- External second-screen reference: fine everywhere, except rare hardcore-RP communities that want first-time discovery to feel earned.
- In-game minimap mods that inject external coordinate data: frequently banned. The community line is that a UI mod surfacing external map data inside the game client is different from a browser tab. Some admins allow it, some don't — check your server's rules before installing anything that overlays data in-game.
FAQ
Is there an official Conan Exiles interactive map? No. Funcom ships an in-game mini-map and a discoverable atlas, but no interactive location map. The interactive maps are all community-built — conanmap.mapvault.net, conanexiles.th.gl, MapGenie, gamerguides and IGN Maps are the main ones in 2026.
How do map coordinates work in Conan Exiles? The game uses a letter/number grid (locations like N/6 or D/13), which interactive maps overlay. Some maps also expose numeric world coordinates for copying, and server admins can teleport with three-number TeleportPlayer values (e.g., Dagon's Eye: 316990 118597 -10917).
What is the best interactive map for Conan Exiles in 2026? For resource farming, conanmap.mapvault.net; for named tier-4 thrall hunting and Siptah vault routes, conanexiles.th.gl (19,869 locations across both maps); for onboarding new players, gamerguides.com. If you bookmark only one, conanexiles.th.gl is the most complete for endgame play.
How many obelisks are on the Exiled Lands? Ten. They're at Dagon's Eye (N/6), Upper Staging Area (K/8), The Sinkhole (H/6), Unnamed City (D/6), South of Shattered Springs (C/8), The Black Keep (F/11), Temple of Frost (D/13), South West of Path of the Penitent (G/14), The Dregs (D/4), and Mounds of the Dead (B/11). Attune by pressing E; travel requires a Map Room.
Did the Enhanced update change the map or coordinates? No. The UE5 upgrade was purely visual — world layout, coordinates, resource nodes and thrall spawns are unchanged from the Age of Heroes build, so existing community maps remain accurate as long as they were updated after that layout.
What can't an interactive map tell you? Rotating content: surge-event boss spawns on Siptah, event spawns tied to Age of War/Age of Heroes cycles, and some dungeon side-rooms and lore chests. For surge timers, use a Discord timer bot rather than a map.
Related Guides
- Conan Exiles Unofficial Patch: Install Guide & What It Fixes
- ARK Survival Ascended Maps Guide
- Valheim Biomes Guide
- Palworld Paldeck Guide
- Rust Beginners Guide
Official resources: Steam store page · Official wiki — Obelisks · Official wiki — Map Room · Official wiki — Star Metal Ore · Enhanced announcement · MapGenie Exiled Lands map · The Hidden Gaming Lair map · conanmap.mapvault.net · IGN Conan Exiles maps
Last Updated: August 13, 2026
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