Beast of Reincarnation Nushi — Every Boss & How to Beat Them

How to beat every Nushi in Beast of Reincarnation: the parry system, Rangifer (Level 9/12), Keeper Golems, and why all bosses are beatable once you master parry.

Last Updated: August 10, 2026

Beast of Reincarnation Nushi — Every Boss & How to Beat Them

The Nushi are Beast of Reincarnation's regional bosses — the giant beasts that rule each zone. Beating them is how you capture powers, progress chapters, and eventually face the Beast of Reincarnation itself. This guide covers what the Nushi are, the parry system that makes every boss beatable, and the first boss (Rangifer) in detail as a template for the rest.

Here's what you'll learn:

  • What Nushi are and how they drive progression
  • The parry system — the single most important combat skill
  • Rangifer, the first Nushi, in detail (Level 9, then 12)
  • Keeper Golems and the optional-boss layer
  • General boss-fight rules that carry through the whole game

Beast of Reincarnation gameplay — a boss battle.
Beast of Reincarnation gameplay — a boss battle.


What Is a Nushi?

Nushi is Beast of Reincarnation's term for its regional bosses. Each zone has a Nushi ruling it, and the loop is consistent:

  1. Explore the zone, activating shrines and campsites
  2. Find the Nushi's lair (often gated by keys, like Chapter 1's three-key Nushi's Lair)
  3. Defeat the Nushi and capture its power — the capture is your arsenal for future fights

Nushi come in tiers: the first fight is a preview, and many of them run away and challenge you later in a tougher form — a pattern that starts with Rangifer.

All bosses are beatable early

Per RPS's Chapter One walkthrough, "all of Beast of Reincarnation's bosses are beatable once you nail down their parry patterns" — level matters less than execution. You can fight Rangifer (Level 9) at a much lower level if you're careful.

The Parry System (The Key to Everything)

Parrying is the skill that unlocks the whole game:

  • Every Nushi has telegraphed parry patterns — learn them and the boss becomes manageable regardless of level
  • Parries open counter-windows; this is where the real damage happens
  • Emma's hair-extending abilities add a second layer — mastering them alongside parry is the Chapter One learning curve
  • Bosses add new moves in later fights — like Rangifer's jump where his hoofs turn red as he lands — so patterns evolve between encounters
Don't out-level your fundamentals

You can grind past an early Nushi, but the game assumes you've internalized parry by the time bosses get their second forms. Practice on the first fights, not just power through them.

Rangifer: The First Nushi (Chapter 1)

Rangifer is Chapter 1's Nushi (a big deer) — your template for everything to come:

  • First fight: Level 9, beatable lower with careful parrying
  • Second fight: Level 12, with a second life bar — "similar to the first, but the big deer's Level 12 now"
  • New move to watch: the jump where the hoofs turn red as Rangifer lands — dodge or parry the landing

Strategy: the same tactics work in both fights. Nail the parry timing, punish the counters, and watch for the red-hoof jump in the rematch. RPS recommends finding Keeper Golems before the fight for a better chance — they're the optional encounters that power you up.

Beast of Reincarnation gameplay — a boss battle in the wilds.
Beast of Reincarnation gameplay — a boss battle in the wilds.

Keeper Golems & the Optional Boss Layer

Beyond the main Nushi, the world hides Keeper Golems (and elite golems):

  • Keeper Golems — optional challenge encounters; beating them grants upgrades that make Nushi fights far more comfortable
  • Elite golems — the elite enemy layer, also key for farming Spirit Stones (upgrade materials)
  • Neither is required for the critical path, but both are part of the game's intended difficulty balance — the "explore before you fight" loop
The map rewards the prepared

Before any tough Nushi fight, sweep the zone for Keeper Golems and elite encounters. The upgrades and stones they drop are the game's way of saying "you were meant to explore first."

General Boss Rules That Carry Through

  1. Parry first, damage second — every Nushi is a parry-check
  2. Watch for the second form — most Nushi have a rematch with a second life bar and new moves
  3. Bring the right loadout — poison weapons shred specific bosses (Shido, Nue); see our builds guide
  4. Explore before fighting — Keeper Golems and shrines are the difficulty smoothing system
  5. Use capture — the powers you capture from Nushi are loadouts for the next fight; don't skip optional bosses

The Second-Form Pattern

Rangifer establishes a pattern that repeats through the game:

  • First encounter — the "preview" fight, usually level-appropriate and beatable early
  • The escape — the Nushi runs away, and the story sends you chasing it into a tougher arena
  • The rematch — a higher level, a second life bar, and new moves layered onto the old patterns
New moves change the rhythm

The rematch isn't just a stat boost — the red-hoof jump shows the game adds new attacks to the moveset. Don't fight the rematch with first-fight muscle memory; re-learn the patterns for a few seconds before committing to damage.

Nushi & the Story

The Nushi aren't just fights — they're the story:

  • Each Nushi is tied to its zone's lore and the Blight narrative
  • Capturing their powers is both a gameplay system and a story beat: you're literally taking the Beast's strength
  • The final confrontation with the Beast of Reincarnation is the ultimate Nushi fight, resolving the cycle the regional bosses introduced

FAQ

What is a Nushi in Beast of Reincarnation? A regional boss that rules a zone — defeat it and capture its power to progress. The Nushi's Lair in Chapter 1 requires the three keys.

How do you parry in Beast of Reincarnation? Parry the telegraphed attack patterns — every Nushi is beatable once you learn them; parries open counter-windows for real damage.

How do you beat Rangifer in Beast of Reincarnation? Learn the parry patterns, punish the counters, and watch for the red-hoof jump in the Level 12 rematch (which adds a second life bar). Keeper Golems help before the fight.

Are there optional bosses in Beast of Reincarnation? Yes — Keeper Golems and elite golems are optional encounters that grant upgrades and Spirit Stones.

Do Nushi respawn in Beast of Reincarnation? Main Nushi are one-time story fights (with rematch forms); Keeper/elite golems are the repeatable farming encounters.